Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Gardevoir is affected by a Special Condition.
[1M] Psychic Rage
Choose 1 of your opponent's Pokemon. This attack does 10 damage for each damage counter on Gardevoir to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
[2P] Black Magic (10+)
Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokemon.